For almost 500 years since the end of the last war by armistice, the 4th planet of the SIN System is synonymous with crime of every possible shade and flavor and every vice, every drug and everything illegal anywhere else can be found here. Crime Syndicates operate openly with offices. Sin 4 is relative close to Nul, Union and Kermac space as well as within reach of Kartanian and Togar and also a trade hub for the little trade that is going on between those sides.
SIN 4 is the only Non-Union planet connected to GalNet. SII operates a Call Center and a Bank on SIN 4. Anything can be purchased or sold on SIN 4. Including sentient beings, generally known as Slaves.
SIN 4 has two continents and 14 major islands. The entire northern Continent is one big city, built without any regulations. All 14 islands are occupied. Twelve belong to the twelve major crime syndicate families running the planet. Number Thirteen is known as Trash Island and the fourteenth island features the main temple of the Sojonit Sect.
Union travelers are urged to avoid Free Space and SIN 4 as the area is infested with pirates and there is a good chance one never leaves SIN 4.
There are four levels of society known to exist on SIN 4. The Echelon or the top level consists of the Crime Lords, their Sub-Bosses and Lieutenants. The Beston are the rich who pay horrendous sums for their safety and operate the high end businesses on SIN 4 that are not directly owned by the Syndicates. The Averas are the workers, employees, enforcers and all those who hold a job either with Beston Companies or with the Crime Syndicate. The Lows are the unskilled laborers, the little street vendors and the street gangs. Finally there are the Skath, the lowest day laborers, old whores, escaped slaves, the homeless and the sick.
SIN 4 is also home to a native, semi-intelligent, species used as forced labor.